Unreal Engine 4 Tutorial - Inventory System - Part 3 - Adding Items

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In this new series I go through a method of creating an inventory system, similar to a survival game. In this part I show how we finally begin to add items to our inventory. This first part goes through how to add non-stacking items.

There are unlimited ways to create a tutorial, all based on your own tutorial design. As per usual with my tutorials I will explain everything and how it works so that you may be able to adapt it to meet your own designs.

Similar to my previous guides, I make the system so that it is easily expandable by game designers without too much extra work. This makes it quick and easy to add more items and their functionality.

If you get stuck, have issues, or any questions about this video topic, please leave a comment below and I will try my best to answer them for you.

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Tags:
Unreal Engine 4
UE4
Tutorial
Guide
How-To
Inventory
Items
Pickup
Interfaces
Structures
Components
Survival
Rust
Minecraft
Easy to Follow
Explained
Simple
Expandable
English
Teaching
stacking
adding
stack
slot
non-stacking