Unreal Engine 4 - Zelda Ocarina of Time - Pot Room Hyrule Castle in UE4
Got my hands on working with some physics and destruction :D
Result seems to be pretty decent.
Also added Combat animations and Navi
- Pots, Boxes, Shield, Navi and Sword Model are selfmade
- original N64 OoT animations heavily edited for UE4
- Link Model by Taco Steam for SFM
I got some more realy realy epic gameplay finished already but the map for showcasing is still under construction.
If I Hit 1000 Subscribes this and following demos will be released for everybody.
Nice inside House Music by:
--The Marcus Hedges Trend Orchestra--
visit his channel if you liked that music ;)
https://www.youtube.com/channel/UCzkfkq385PdkI3CTfC0kgBA
- House Theme Orchestrated
Epic Hyrule Castle Orchestra by:
--ZREO--
http://www.zreomusic.com/listen
- House
Thanks to Epic and Nvidia for the tools :D
______________________ PC SPECS _____________________________
-CPU: i7-4770
-GPU: Asus GTX 970 Direct CU Mini
-MB: Gigabyte GA-Z87X-D3H
-Ram: 16GB 2x 8192MB HyperX Savage RED DDR3-1600
-PSU: Corsair VS550 Watts
-Case: Antec 1200
-Keyboard: Logitec Access
-Mouse: Logitec MX 518
-DrawTablet: by ALDI Nord
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I dont get any sponsoring or support from Nintendo.
All basic Zelda Art belongs to Nintendo
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Want to make a donation?
https://www.paypal.me/marvelmasteryt
All donation money flows into better software, equipement and assets.
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