Unreal Game Project Test 060 - Weight shift

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Published on ● Video Link: https://www.youtube.com/watch?v=l7SY6u0LscU



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Slightly simpler calculation and locomotion setup. One additive anim to lean left and right at high speeds, and one to lean in or opposite direction when speed changes (starting and stopping movement) It saves a speed value and compares it to the current speed every 0.025 seconds apart. And I smooth it in animation blendspace.







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udk
unreal
engine
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tps
fps
first
person
military
wwII
ww2
shooter
weapon