Unreal Game Project Test 077 - Melee weapons with animations

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Published on ● Video Link: https://www.youtube.com/watch?v=lLOrpUmb98g



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Added a melee weapon system, still using a simple trace from the camera instead of tracing the weapon itself. Thinking of ditching the third person transition while takedown animations, if I find a proper way to do it in fps.







Tags:
udk
unreal
engime
fps
tps
takedown
killmove
animation
shooter
military
weapon
knife
melee
system
machete
sword
far cry
blueprint
bp