Unreal Minecraft - Twitch 12h challenge - 4. Set up the Simplex Noise
This video shows the process of creating Unreal Minecraft-like cubic World in Unreal Engine 4. You need to know It cames from twitch.tv/Tefel where I had this Live stream and not everything is perfect like local recording. The video has small cuts but probably You may want to skip some boring parts :) Have fun.
More info, result and the download link:
https://www.youtube.com/watch?v=WXJw1pswLRM
All parts:
1 - generating endless world https://www.youtube.com/watch?v=29vUp09JDAg
2 - c++ project set https://www.youtube.com/watch?v=9vy5iw3Mu4U
3 - voxels generation (from 3ds) https://www.youtube.com/watch?v=4jni5NV_EjE
4 - set up the Simplex Noise ⌫
5 - creating the terrain
6 - generate different voxel types (materials)
7 - BSP - making weapons
8 - prototypying character
9 - adding / removing voxels
10 - spawning trees (voxels)
11 - custom elements - grass, flowers (instances)
12 - graphic look - post process effects
13 - inventory
14 - particles, effects, sounds
15 - gui / menu
If You want more streams - making prototypes please suggest what would You like to watch in the comments below.