Until Dawn: Best Scary/Funny Moments Montage | How To Escape Psycho/Killer + Save Sam (Chase Scene)
This Until Dawn scariest/funniest moments gameplay montage will show you how to save Sam during the Sam towel chase scene. In the next Until Dawn PS4 montage, I'll show you how to save Matt and Emily (sarcasm). What are your favourite parts of Until Dawn so far? Does anyone know how to save everyone in Until Dawn? I read somewhere that you need all clues and totems to be able to do it?
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Story background:
In 2014, ten friends, Sam (Hayden Panettiere), Josh (Rami Malek) and his twin sisters, Hannah and Beth (Ella Lentini), Mike (Brett Dalton), Jess (Meaghan Martin), Emily (Nichole Bloom), Matt (Jordan Fisher), Ashley (Galadriel Stineman), and Chris (Noah Fleiss) are gathered together at the Blackwood Mountain Ski Lodge for their annual winter getaway. During their celebrations, a few of them decide to play a prank on Hannah, who is romantically interested in Mike. While Josh and Chris are passed out drunk in the kitchen, Mike invites Hannah up to his room. Unbeknownst to her, Jess, Emily, Matt and Ashley are hiding under the bed and in the closet. As Mike convinces Hannah to start taking off her clothes, the hidden observers reveal themselves just as Sam bursts in to warn Hannah of the cruel prank. Humiliated, Hannah runs out of the cabin and into the snowy woods as some of her friends run after her, trying to apologize and convince her to come back. Hannah's twin, Beth, sees her sister and everyone else from the kitchen window and runs outside to find out what's going on. After learning that Hannah's been humiliated, Beth insults them and chases after her sister. As Beth finds her way into the middle of the woods, she locates Hannah crying in the middle of a small clearing and comforts her. Suddenly, they hear a violent noise and run from an unseen pursuer. As they're cornered at the edge of a cliff, Hannah slips and falls, grabbing onto Beth, taking her with her. Beth manages to hang onto a large branch at the edge of the cliff, holding onto her sister with her other arm and something starts to breathe fire above them. The next moment, a man crouches by the edge of the cliff and extends his hand, but Hannah and Beth both fall to their gruesome and violent deaths.
Plot:
When eight friends become trapped on a remote mountain getaway gone wrong, things quickly turn sinister and they start to suspect they aren’t alone. Gripped by fear and with tensions in the group running high, you’ll be forced to make snap decisions that could mean life or death for everyone involved. Every choice you make while playing as each of the eight friends – even the seemingly trivial ones – will carve out your own unique story. Your actions alone determine who survives until dawn.
Gameplay:
Until Dawn is designed to be replayed multiple times, as players will miss out on quite a bit of content with just a single playthrough. Each playthrough will last about ten hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause minor or major unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow you to pick it up down the line when a chase scene brings you back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change your choice is to restart the game from the beginning or continue your playthrough to the end and start a new game. In a developer interview, it has been said that Until Dawn will have "hundreds of endings", but this remains unconfirmed as of yet.
The gameplay is focused on exploration, quick-time events and discovering clues as well as making countless decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls.
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