Up To 419% EXTRA DAMAGE With MERRIS! - Death Must Die Gameplay
Here is my Death Must Die Gameplay series! I have the challenge of unlocking Merris's Tedious Achievement: The Sign of the Helper. the goal is to defeat 33 chatty skeletons, which typically appear around 19 minutes into each game run. You can use this as a Death Must Die Walkthrough Guide for the steam version of the game if you like but I'm still learning and exploring the game!
Merris is a high-risk, high-reward character pretty much the essence of a glass cannon with her unique "infinite pull" ability. This ability allows her to absorb experience from defeated enemies at the cost of losing a dash requiring me to adopt a playstyle focused on evasion and precise attacks.
I managed to secure a passive heal of inner peace setting a promising tone for a swift and successful run. I also picked up Chains of War and Mort's Ravens of Pestilence. These abilities not only bolster my damage output but also add a strategic layer to the melee and casting capabilities of Merris. I also picked up Bloodlust and LifeLink which helped me completely destroy the Necromancer.
At the showdown against Dracula. Despite Merris's limited mobility due to having only one dash the build I have developed allows her to quickly and efficiently defeat Dracula and while the primary objective of defeating the chatty skeletons remains unachieved in this run we will get it in the next one.
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