[Update] Dungeoneering and Shop Improvements | New Intro | Name & Shame!
Update Article:
http://services.runescape.com/m=news/dungeoneering-and-shop-improvements
Patch Notes:
http://services.runescape.com/m=forum/forums.ws?15,16,115,63680080
Quick find code: 15-16-115-63680080
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We've added a tool belt to be used in Dungeoneering. It comes ready-filled with every tool a dungeon delving hero needs, including a novite pickaxe and hatchet. You'll be able to add better pickaxes and axes that you find, create or buy as you progress, and these will stay with you in all future dungeons. What's more, if you find a pickaxe or hatchet that you don't have the levels for yet, feel free to add it to your tool belt -- it'll act like the highest level equivalent you can use until you've attained the necessary level.
We've also overhauled the interface for in-game shops. Visually, we've brought the shops in line with the quality of recent interface improvements. Everything's much clearer now, too: there's a new full display mode, selected by default, where detailed information on the items available in the shop can be seen easily. For those who already know what they're looking for, there's a simplified mode that shows only the essentials (very much like the shops that veterans among you will be familiar with). This can be accessed by clicking the corresponding icon in the top right corner of the shop interface.
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In Other News...
Crafting battlestaves, fishing rocktail in the Living Rock Caverns, and using spinning wheels can now yield a Shattered Heart strange rock.
A message is now displayed when XP is gained in a 10th skill after the activation of the Jack of Trades aura.
A message is now displayed once a player's special attack energy reaches 50% and 100%.
Vampyric names earned during The Branches of Darkmeyer can now be changed, once the quest is complete, by speaking to Vanescula.
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