Updated Video [8-3-2017... Map portion]
The Big current 4...
End of the Line: Remastered
Blood Money
Sawrunner: Remastered
The Neverglades (Remastered... technically)
End of the Line: Remastered
I've been working my ass off to get this one finished... Was supposed to release back in June of last year, but so much has happened since then... Constant delays, and the last update I released had a nasty crashing issue...
So I've spent the past few months optimizing... Learning how the optimization in this engine works and learning how to use the tools I have effectively... Source is an engine that is best for closed in areas, so having a huge fucking bridge makes that difficult... but I have learned enough to be able to atleast get it to an acceptable state... There are a few more changes here and there, but the main focus this time around with fixing it...
This update should be released in the next week or two... Have a few more things I want to do before I push out vA4.0 soon... If you haven't played it by now, then you can message me somewhere and we can work out the logistics there...
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Blood Money
It is still going strong... and I am still getting stuck on where to go with it and what not...
As seen in the vid, I have two chapters that are “playable”... Chapter 3 is still kind of on paper, and I still can't decide the best way to end it...
Alot of changed with this one... and I don't remember when the last time I showcased it was, but the main changes area as followed...
-Pushing the ch1 saferoom back...
-Give ch2 a new ending saferoom...
-Completely changing ch2's event and general aesthetics...
-New crane model that frankly has more character... and an interior...
Once EOTL is done entirely... This is the project that will be getting most of my attention...
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Sawrunner: Remastered
There is so much different with one now... and while I did record some of it... It is still glitchy and incomplete... So I will have to have a video dedicated for that one later when it is less buggy and when phase 2 is also done...
If you saw the last video I did on this map, then you are aware already of some of the quality of life changes... You can see where it will be spawning, and the lights are more obnoxious to clue people in... Also the saw don't go back, and don't interrupt picking people up... And ontop of all of that, there is also a script that will change the boss depending on the difficulty before you start the boss...
One other huge planned change is the complete removal of the current second phase for something else entirely... I won't spoil things, but lets just say it will be a lot better this way... ;3
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The Neverlgades
This map as you know it is dead... But... I am planning on a complete revision and remake... I won't say much right now since a lot of it still in early development and in planning phase... But as long as it works out, this will be leagues better than what I have now...
Ask anything you want... Or suggest anything you want... I am always open to new ideas and what not... ;D
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Overcooked Sushi presently has 5,463 views for Left 4 Dead across 33 videos, with the game making up 18 hours of published video on his channel. This is 4.17% of the total watchable video for Left 4 Dead on Overcooked Sushi's YouTube channel.