Using Autodesk® Maya® Entertainment Creation Suite in your pipeline - Part 2
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Published on ● Video Link: https://www.youtube.com/watch?v=rCbr2LL6lWI
This video will show you how to utilize the power of Autodesk Maya Entertainment Creation Suite 2010.
In the process, we'll look into sculpting technique using Autodesk Mudbox 2010. Then we move into importing the content into Autodesk Maya 2010 and render passes. Lastly using Maya Composite to put the images together for the final result.
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Tags:
Maya
Mudbox
Composite
Render
mental ray
passes
AO
Sculpting
rendering
Ambient
Occlusion