Using Burst Compiler to optimize for Android | Unite Now 2020

Using Burst Compiler to optimize for Android | Unite Now 2020

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Published on ● Video Link: https://www.youtube.com/watch?v=WnJV6J-taIM



Duration: 29:14
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In this session we'll talk about how our partnership with ARM helps bringing the power of the Burst Compiler to Android, enhancing multicore processor performance and power management. You'll learn how Burst grants ahead-of-time compilation of critical C# code to native code and the features it enables (e.g., Advanced SIMD).

Speakers:
Yury Habets (Software Engineer Burst Team, Unity)
James Greenhalgh (Principal Engineer, Compiler Performance, Arm)

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Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine