Using Gestalt Principles to Improve Your Design - Designer vs. Developer #17
Mustafa speaks to Sven Laqua, Head of UX at Digital Science, about designing motion, HCI, eye tracking and the Gestalt principles.
Designer Vs Developer is a show that tries to solve the challenges faced in the industry by opening a conversation between the two, providing takeaways, solutions to workflows, tools & discussions on everyday struggles.
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Read our blog post here:
http://bit.ly/2KsWxJL
Learn more about the subjects mentioned in our video:
Contextual Interviewing using the Master & Apprentice Model
http://bit.ly/2KozkJf
Material Theme Editor – Create and customize your Material theme
http://bit.ly/2KAPJGR
Google Scholar Studies
http://bit.ly/2MC2JMD
Using a focal element
http://bit.ly/2KAhHCi
Dark Sky app
http://bit.ly/2IA0jvP
Gestalt laws of grouping
http://bit.ly/2tNUqpr
Universal Principles of Design
http://bit.ly/2lFr6Oa
Watch the rest of the series here → http://bit.ly/2sXpWBR
Subscribe to the Chrome Developers channel → http://bit.ly/ChromeDevs1