Using Gestalt Principles to Improve Your Design - Designer vs. Developer #17

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Published on ● Video Link: https://www.youtube.com/watch?v=o4wIvNUx0ao



Duration: 16:45
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Mustafa speaks to Sven Laqua, Head of UX at Digital Science, about designing motion, HCI, eye tracking and the Gestalt principles.

Designer Vs Developer is a show that tries to solve the challenges faced in the industry by opening a conversation between the two, providing takeaways, solutions to workflows, tools & discussions on everyday struggles.

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Read our blog post here:
http://bit.ly/2KsWxJL

Learn more about the subjects mentioned in our video:
Contextual Interviewing using the Master & Apprentice Model
http://bit.ly/2KozkJf

Material Theme Editor – Create and customize your Material theme
http://bit.ly/2KAPJGR

Google Scholar Studies
http://bit.ly/2MC2JMD

Using a focal element
http://bit.ly/2KAhHCi

Dark Sky app
http://bit.ly/2IA0jvP

Gestalt laws of grouping
http://bit.ly/2tNUqpr

Universal Principles of Design
http://bit.ly/2lFr6Oa

Watch the rest of the series here → http://bit.ly/2sXpWBR

Subscribe to the Chrome Developers channel → http://bit.ly/ChromeDevs1







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