
Vanilla Doom Plus - The Ultimate Doom: The Shores of Hell - PART 1
0:06 E2M1: Deimos Anomaly
5:16 E2M2: Containment Area
17:12 E2M3: Refinery
Difficulty: Ultra-Violence
Played through GZDOOM using Xbox One gamepad.
Super Shotgun is not part of this mod.
I used a custom version "IWAD" of The Ultimate Doom, which I put together myself.
I hid the Super Shotgun into the first levels of each episode.
I added the 2019 "SIGIL" -episode by John Romero as the 5th episode where it belongs. And his 2016 maps "E1M4b" and "E1M8b" as extra secret levels for the first episode.
I made this mod(vanilla doom plus) about 8 months ago and it's been sitting on my computer all this time. I finally decided to release it this May.
My goal was to put together a monster randomizer mod that I would like to play.
There are a lot of good ones, but what I was looking for was a mod that only adds monsters, and would be balanced enough so that you can play through maps that have been designed for vanilla gameplay. Without having to use cheats for more ammo and stuff.
This works at least on GZDOOM.
Works with Doom, Ultimate Doom, Doom 2 and Final Doom. And should work with any mod that only adds maps.
I did not create the monsters in this mod. I edited a lot of monster properties etc.
The real credit goes to:
-ID Software (obviously)
-Raven Software
-Everyone who have worked on any of these monsters.
-Realm667
-DoomKrakken and DoomKrakken's Monster Randomizer. I used it a lot to see how these things are done in Slade.
-And huge thanks to Doomworld users: Tango and Bryan T!! For helping me to fix couple issues with the mod.
Download this mod from: https://www.doomworld.com/forum/topic/106432-monster-randomizer-vanilla-doom-plus/
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