VCMS - A Fluid FPS Tech Demo - First Look Demo Gameplay
About VCMS (Vigilante Combat and Movement System) by NotRobertHarper on Itch:
Developed for a 4th year Honours project, the Vigilante Combat and Movement System is designed and developed with the goal of using Unreal's physical animation toolset along with procedural techniques to create a visceral and reactive first person shooter experience. This is not a game so much as an interactive tech demo.
Features:
Three fully functioning weapons.
Three levels and a main sandbox hub.
Basic enemy shooter AI.
Modern FPS mechanics including:
ADS
Vaulting
Sliding
Crouching
Reloading
Kicking
Grenades
Acknowledgements
The sounds are sourced from the various Sonniss GDC sound libraries.
The Anson font by Mikko Nuuttila.
The Teleindicadores font by Cuatrocientos Cuarenta.
Contains some art and animation sourced from the Epic Games Store, Mixamo and Devassets.