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Need for Speed
https://en.wikipedia.org/wiki/Need_for_Speed
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This article is about the video game series. For the first video game from 1994, see The Need for Speed. For the 2014 film based on the series, see Need for Speed (film). For the 2015 game and reboot of the series, see Need for Speed (2015 video game). For other uses, see Need for Speed (disambiguation).
Need for Speed
Need for Speed 2020 logo.svg
Logo since 2020
Genre(s) Racing
Developer(s) Current
Criterion Games
(2010–13; 2020–present)
Firemonkeys Studios
(2012–present)
Previous
Publisher(s) Electronic Arts
Platform(s)
List
First release The Need for Speed
August 31, 1994
Latest release Need for Speed: Hot Pursuit Remastered
November 6, 2020
Need for Speed (NFS) is a racing video game franchise published by Electronic Arts and currently developed by Criterion Games, the developers of Burnout.[1] The series centers around illicit street racing and in general tasks players to complete various types of races while evading the local law enforcement in police pursuits. The series released its first title, The Need for Speed, in 1994. The most recent game, Need for Speed: Hot Pursuit Remastered, was released on November 6, 2020. The next game in the series, which is currently still under development, is expected to be released either in late 2021 or in early 2022.
The series has been overseen and had games developed by multiple notable teams over the years including EA Canada, EA Black Box, Slightly Mad Studios, and Ghost Games. The franchise has been critically well received and is one of the most successful video game franchises of all time, selling over 150 million copies of games.[2] Due to its strong sales, the franchise has expanded into other forms of media including a film adaptation and licensed Hot Wheels toys.[3]
History
The Need for Speed series was originally developed by Distinctive Software, a video game studio based in Vancouver, British Columbia, Canada. Prior to Electronic Arts' purchase of the company in 1991, it had created popular racing games such as Stunts and Test Drive II: The Duel. After the purchase, the company was renamed Electronic Arts (EA) Canada.
EA Canada continued to develop and expand the Need for Speed franchise up to 2002, when another Vancouver-based developer, named Black Box Games, was acquired by EA and contracted to continue the series with Need for Speed: Hot Pursuit 2.[5]
Later, Slightly Mad Studios was brought in, releasing Need for Speed: Shift in 2009, followed by a sequel, Shift 2: Unleashed, in 2011. UK-based company Criterion Games would release Hot Pursuit in 2010. The game introduced a social platform, titled Autolog, which allows players to track game progress, view leaderboards, share screenshots with friends, among other features.[6]
At E3 2012, Criterion Games vice president Alex Ward announced that random developers would no longer be developing NFS titles. Ward wouldn't confirm that all Need for Speed games in the future would be developed entirely by Criterion, but he did say the studio would have "strong involvement" in them and would have control over which NFS titles would be released in the future.[1][7]
In August 2013, following the downsizing of Criterion Games, Swedish developer Ghost Games would become the main studio for the franchise and oversee future development.[8][9] At the time, 80% of Ghost Games' work force consisted of former Criterion Games employees.[8][9] Ghost Games would develop 2013's Need for Speed Rivals, the 2015 Need for Speed reboot, 2017's Need for Speed Payback, and 2019's Need for Speed Heat.
In February 2020, Criterion regained oversight of the franchise.[10]
On May 31, 2021, EA announced that Need for Speed: Carbon, Undercover, Shift, Shift 2: Unleashed and The Run would no longer be available for purchase in any online stores, and their online servers will be shuttered on August 31, 2021.[11]
Gameplay
Almost all of the games in the NFS series employ the same fundamental rules and similar mechanics: the player controls a race car in a variety of races, the goal being to win the race. In the tournament/career mode, the player must win a series of races in order to unlock vehicles and tracks.
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