Verdansk 84 Trailer | Call of Duty® Warzone

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Published on ● Video Link: https://www.youtube.com/watch?v=UZUSp3AuSsw



Call of Duty: Warzone
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Preview
Duration: 2:34
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5


Season Three is the beginning of a new era for Warzone, one that brings Verdansk back to 1984 with massive changes to the map. As a map that defined Warzone for its first year and a month, Verdansk has now been refreshed to optimize gameplay and offer a wider variety of new combat experiences, all while setting it back in time to fully tie it into the rich story of Black Ops Cold War.


This is just a taste of what you can play right now. How have the multiple new and reworked locations changed? What is the potential impact on the meta and the overall Warzone aesthetic? Drop in right now, and read on to find out all the major details!


Warzone is a satisfying amalgamation of what battle royale fans love about Apex Legends, PlayerUnknown’s Battlegrounds, Fortnite and, yes, Black Ops 4’s Blackout battle royale mode, along with some truly inspired additions that freshen up the formula. It also doesn’t hurt that it’s free, even to people who don’t own Modern Warfare.


A 150-player battle royale mode that leverages 17 years of Call of Duty gun and map design experience, Warzone is an addictive last-man-standing survival shooter. Three players team up to take down everyone they encounter, in the meantime picking up weapons, ammo, grenades, and armor strewn about the apocalyptic map. Over the course of a game, the playable area shrinks as a gas cloud closes in.


Warzone makes a couple of smart additions to grandma’s battle royale recipe, including cash. Players can scoop it up alongside their favorite shotgun or earn it from contracts activated by tablets on the map: bounties on other players, scavenger hunts, recon. They can use that cash to buy better firepower, and a large enough sum of it can bring your teammate back to life.


A battle royale game can feel good as all hell, but without a dedicated squad of friends, or at least a little team coordination, a game like Warzone might not stick. Warzone deftly forces players together with mechanics that incentivize teamwork. First and most importantly, like Modern Warfare, it allows for cross-play between PC, PlayStation 4, and Xbox One. If one player picks up a contract, the entire squad receives it. To communicate, players can use an Apex Legends-like ping system that identifies target enemies, objects, and locations.


Contributing to that team stickiness is Warzone’s totally inspired gulag system. On top of the buy-back system, the Call of Duty gods give players one chance at redemption when they die: They have to defeat another player in a one-on-one deathmatch. The winner gets to redeploy. Losing means spectating your living teammates and bugging them to gather together enough funds to buy back your life or, for the impatient, dropping out of the game and requeueing.


That opportunity to come back and redeploy means Warzone doesn’t have the isolating die-and-requeue vibe of other battle royale games, Fortnite in particular. Camaraderie is fun, but so is winning. Luckily, Warzone knows that team synergy holds the key to both.


Warzone hits that sweet spot between innovation and polish. It’s a battle royale game for seasoned fans who ran themselves ragged on PlayerUnknown’s Battlegrounds and Apex Legends, with a low enough barrier-to-entry that it’s accessible to people who missed the first wave of battle royale games. And since it’s free—other than the hard drive space it certainly eats up—there’s no good reason not to give it a shot.


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