![Vermintide - Reikwald Forest SV Mutation Easy Failed (Sienna Mace* / Conflagration Staff*)](/images/yt/sz/vermintide-reikwald-forest-sv-mutation-easy-failed-sienna-oz07f.jpg)
Vermintide - Reikwald Forest SV Mutation Easy Failed (Sienna Mace* / Conflagration Staff*)
Sienna's Mace*
* Changed number of targets of 3rd and 4th normal attacks from 3 to infinite, dealing no damage to new targets.
Changed charged attack range modifier from 1.2 to 1.25.
Changed 2nd normal attack move speed from 0.6x to 0.7x.
Changed charging move speed from 0.25x to 0.35x.
Changed push move speed from 0.8x to 0.9x.
Changed length of time of 4th normal attack from 0.85s to 0.65s.
Changed length of time of charged attack from 0.6s to 0.55s.
Changed 1st normal attack damage against 1st normal target from 5 to 6. (Host only.)
Changed 1st normal attack damage against 1st resistant target from 16 to 18. (Host only.)
Changed normal and charged attack headshot bonus damage against normal target from +1 to +1.5. (Host only.)
Changed 1st normal attack normal target stagger duration from 1.5s to 2.25s. (Host only.)
Changed 2nd normal attack normal target stagger duration from 1s to 2s. (Host only.)
Changed 3rd and 4th normal attack 1st normal target stagger duration from 1s to 2.5s. (Host only.)
Changed 3rd and 4th normal attack 2nd and 3rd normal target stagger duration from 1s to 2s. (Host only.)
Changed 3rd and 4th normal attack 1st armored target stagger duration from 0.75s to 1s. (Host only.)
Changed charged attack normal target stagger duration from 1.5s to 2.25s. (Host only.)
Conflagration Staff*
* Changed charged attack medium circle stagger duration against normal target from 2s to 3s. (Host only.)
Changed normal attack headshot bonus damage against normal target from +1 to +1.5. (Host only.)
Changed charged attack medium circle armored target damage from 0 to 1. (Host only.)
Changed charged attack far circle stagger length from 1x to 0.85x. (Host only.)
Changed charged attack medium circle stagger length from 1x to 0.85x. (Host only.)
Changed charged attack central circle stagger length from 1x to 0.75x. (Host only.)
Removed crosshair spread from venting when overcharged.
Changed charging overcharge of from 0.25 to 0.1 when fully charged.
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