VGC - Episode 2: Time as a Mechanic
Today we will be discussing time as a mechanic in video games. We discuss the different ways time is used such as Super Mario having an actual countdown timer or games like Catherine which have an invisible timer but instead limits your time in other ways. We discuss our favorite parts of these mechanics and some of our least favorite parts. Some NSFW language is used in this episode.
Our intro music comes from the band Journal and can be found on facebook. It is off their Unlorja 2D album.
Intro Music: https://www.facebook.com/journalofficial/
Twitter: https://twitter.com/vgcompendium
SoundCloud: https://soundcloud.com/vgcompendium
iTunes: https://itunes.apple.com/us/podcast/video-game-compendium/id1245019006
LibSyn: https://vgcompendium.libsyn.com
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2017-10-08 | VGC - Clock Tower (PS1) - Part 2 |
2017-10-07 | VGC - Clock Tower (PS1) Part 1 |
2017-09-10 | VGC - Demon's Crest (SNES) |
2017-09-02 | VGC - Power Rangers (SNES) - Complete Game |
2017-08-25 | VGC - Episode 8: Limited Run Games |
2017-07-09 | VGC - Episode 6: Lithtech (Monolith Productions) |
2017-07-09 | VGC - Episode 5: Video Game Soundtracks |
2017-07-08 | VGC - Episode 4: Region Coding |
2017-07-08 | VGC - Episode 3: E3 2017 Recap |
2017-06-21 | VGC - Episode 2: Time as a Mechanic |
2017-06-21 | VGC - Episode 1: Overrated Video Games |