Virtua Fighter 5 Final Showdown~ Perfect ? | RPCS3 0.0.14 | RTX 3080 | 4K ( 8 X Native ) 60FPS
i9 9900K GTX1080 2160P ( 8 X Internal Resolution ) 60FPS
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Hit effect like large water drop still missing
https://github.com/RPCS3/rpcs3/issues/8441
Previous Testing
https://youtu.be/X2VgjutpuPI
Almost all known graphical issues have been fixed.
https://github.com/RPCS3/rpcs3/issues/4150
It's snowing at Wolf's stage.(Fixed in the PR - rsx: Implement point sprite coordinate generation #6966 ) But snowflakes become very tiny at high resolutions
https://youtu.be/NuILexdt1NQ
RPCS3 v0.0.14-11518-6ae1f1b0 Alpha
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (LLVM)
Lib Loader: Load liblv2.sprx only
SPU Block Size: safe
SPU Cache: true
Enable TSX: Enabled
Enable Buffering: true
Enable thread scheduler: false
SPU loop detection: false
Renderer: Vulkan
MSAA: Enabled
VSync: true
Resolution Scale: 800
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PS3 Game/NPUB30625/Virtua Fighter 5 Final Showdown