Visual Sound Direction Indicator Mod - Project Zomboid (Take 2)
https://steamcommunity.com/sharedfiles/filedetails/?id=2560478285
Your in a narrow hallway with doors all around you, you hear growling and banging close by. You can't tell which way the sound is coming from so you enter the wrong door into a swarm of idle zombies!
This wouldn't happen in real life, you would be able to tell the direction of the various sounds indicating Z danger. But now it does not need to happen.
This mod will give you a flashing arrow like indicator around your character to help you identify the direction and distance/volume of world sounds. The color and flashing is used to help indicate how close/strong a sound is. Faster blinking/Redder color equals closer/stronger sound.
SOME Possible applications:
- Playing the game muted or without sound could be a lot more possible.
- Playing the game with a blind (or just poor vision) character that has good hearing to make up for that.
Things to note.
- Only WORLD Sounds are detected by this system. A WorldSound is what it sounds like, a sound that has a source/position (in the world) and a range and volume. Some more examples of worldSounds would be zombies banging against objects, radios, TVs, vehicle engine noise, breaking windows etc. Ambient sounds for example would not be detected.
- Any sound that was caused by the player himself, will be ignored by the system
- This system takes into account any hearing related traits. Poorer hearing results in lower detection range, keen hearing trait increases it. This mod will do nothing at all if you have the deaf trait.
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