Vita3K Android V12 Dead Or Alive 5 Plus Bug Graphics

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Vita3K Android V12 New Update Game Test
Dead Or Alive Vita3K Android New Update V12
In-Game Bug Graphics
But maybe it can be fixed in the Native Buffer
Unfortunately since V11 I always crash when using Native Buffer

GPU Setting:
-Vulkan
-Mesa 24.1.0 R17 V2
-Renderer Accuracy: Standard
-1X Resolution
-Double Buffer
Ps Vita Emulator Android Vita3K V Game Test
Vita3K Android release 12 Changelog (non exhaustive list):

*SD card support: Allow any folder to be specified as the OS/game data folder (inspired by the PR from nurunuruslime)
*Allow the overlay to be used at the same time as the touchscreen
*Fix black bands appearing sometimes at the top and bottom of the application on some devices
*Fix bug causing game installation to be 10x slower than expected
*Fix accelerometer and gyroscope on android game consoles
*Some crash fixes
*Add controller opacity (dima)

Device :POCO F3 8/256GB (Hyper OS)
CPU : Snapdragon 870
GPU : Adreno 650
OS : Android 13
RAM : 8/256Gb

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