VLOG: SEGA RGB SIGNAL SCOPING - 8bit & 16bit Consoles

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Published on ● Video Link: https://www.youtube.com/watch?v=FgkbBfV9mpA



Duration: 19:44
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In this video we'll be taking a look at the RGB signals of the 8bit Master System II and 16bit SEGA Mega Drive/Genesis 1 & 2 consoles.
The goal of this continuing project, is to better understand good RGB levels for RGB bypasses and video mods. So lets break out the oscilloscope chums!

Here's a link to the Google Sheets version of my measurements.
https://docs.google.com/spreadsheets/d/1bveqLOPZ8Wv8GbrnVCnKBX-zWf_wc3Eau_01bjGKDCs/edit?usp=sharing

Software used in this Project

240p Test Suite - Artemio Urbina
https://github.com/ArtemioUrbina/240pTestSuite

SMS Test Suite - SVERX
https://github.com/sverx/SMSTestSuite

Hardware

SCART Test Board - VideoGamePerfection
https://videogameperfection.com/products/scart-test-board/


#sega #segamastersystem #segagenesis







Tags:
SEGA
RGB
Oscilloscope
scope
scoping
levels
bypass
signal
level
Mega Drive
Genesis
Master System
SMS
SMS2