Volumetric Fog | Feature Highlight | Unreal Engine
Announce Post: https://forums.unrealengine.com/showthread.php?146354
Daniel Wright joins the livestream once again, this time to talk about Volumetric Fog, a beautiful new rendering feature in 4.16. With Volumetric Fog, you can create incredible ambiance and mood in your environments using the new Volumetric Fog! Varying densities are supported so you can simulate clouds of dust or smoke flowing through light shafts, and any number of lights can affect the fog.
NEWS
E3 Awards - https://www.unrealengine.com/en-US/blog/unreal-at-e3-awards-powered-by-gamesbeat-return-in-2017
Inkinema - https://www.unrealengine.com/en-US/blog/how-top-studios-create-blockbusters-with-ikinema-runtime-and-ue4
LA E3 Meetup - https://www.unrealengine.com/en-US/blog/join-us-in-la-for-the-unreal-engine-e3-meetup
Arch Vis Webinar - https://www.unrealengine.com/en-US/blog/second-architectural-visualization-webinar-with-fabrice-bourrelly-announced
COMMUNITY SPOTLIGHT
Blood Ancestors -
https://www.kickstarter.com/projects/snowpeakstudio/blood-ancestors-a-competitive-medieval-fantasy-gam
Portal - https://forums.unrealengine.com/showthread.php?145443
Switching Weapons -
https://forums.unrealengine.com/showthread.php?145782
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