VR Boxing Gloves for Meta/Oculus Quest 2 from AMVR Review
In this video, I review a new accessory from AMVR, their VR Boxing Gloves for the Meta Quest 2. You can buy these gloves for $38.99 from Amazon US → https://amzn.to/3zznlkD or for £35.99 from Amazon UK → https://amzn.to/3MQOUcf, and €39.99 from Amazon DE → https://amzn.to/3tysLIA.
If you’re looking to add some extra immersion in your VR fitness or boxing games, then these boxing gloves from AMVR might be what you’re after.
At first glance, they look similar to a pair of MMA gloves, with the exception that these gloves have an open-finger loop design that allows for a better grip of the controllers, as well as offering a better reach for the controller’s trigger button. The palm design is also more open and ventilated to help increase airflow and improve your grip on the controller whilst also reducing sweat from building up as quickly.
The PU leather material gloves come in a black and gold colour design. With VR motifs and illustrations on the outer padded side, and there’s some AMVR branding on the rather long velcro strap. Inside the glove, there is some high-density foam to help give you that boxing glove feel and this foam padding is also great at protecting your hands if you were ever to accidentally hit a wall or object with them on.
Attaching the gloves onto your hands is pretty simple. You first slide your four fingers into the four leather finger loops on the inside of the glove, followed by inserting your thumb into the leather thumb loop. Then with your other hand, loop the padded velcro strap around your wrist, keeping it tight as you bound it around your wrist.
At 300 grams of total weight with a controller, it is enough weight that will help add some extra resistance for fast punching in games like FitXR, or whilst in a punching frenzy in The Thrill of the Fight.
With both gloves on your hands, you can grip the controllers relatively easily, however, this will depend on the size of your own hand and how much movement you’ll get when wearing the glove whilst also holding a Quest 2 Touch controller. With some regular use, I would expect these leather finger and thumb loops to become much softer, and as a result, make it easier to grip the controller, but fresh out of the box, they feel quite rigid and hard to fully grip the controller as naturally as I would have without the gloves on. Because of this, I think they might have been better if they had fabric loops for the fingers instead.
I played a few sweaty rounds of The Thrill of the Fight against some normal difficulty opponents. They took some getting used to, my hooks and punches felt like they took more effort to carry out. Throughout my time in the game, I didn’t notice any tracking issues. Reaching for the thumbstick as well as the trigger button wasn’t as easy, even with its open palm and finger loop design, but as I said earlier, this will get better over time with regular use of the gloves, but I feel this might immediately turn off some people.
Overall, I can see some appeal for these gloves if you’re looking to improve your immersion in boxing or boxercise VR games, they will also add some extra weight to help burn a few extra calories too. Like VR pistol grips, they can also look fun for anyone doing video streams or demoing VR to the public too.
For me though, I feel these VR boxing gloves are a little bit of a gimmick and aren't something I would want to spend extra time attaching to my hands every time I wanted to play a boxing game. But if you play boxing games often, these VR boxing gloves from AMVR can make you feel that little bit closer to actually stepping into the boxing ring.
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TIMESTAMPS:
0:00 - Brief overview
0:16 - Unboxing
0:21 - Features
1:11 - Fit
2:35 - Demo
3:16 - My impressions
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