Ⓦ Tales of Symphonia [GC] ▪ 1080p Gameplay on Dolphin Emulator
Just so I don't get a million questions about it: to get the music to work properly when emulating this game, try using one of the builds from the "new-ax-hle" branch, or use 3.5-78 from the master branch.
You can also just use the DSP LLE (select Recompiler, not Interpreter) sound backend instead of HLE, which should do the trick for any build. Note that this puts a lot more strain on your CPU, though (if your processor has more than 2 cores, enable "LLE on thread" for a big speedup).
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Game: Tales of Symphonia
Platform: Gamecube
Developer/Publisher: Namco
Played on Dolphin emulator (v3.0-755)
Direct3D9 Backend
1920x1080
3x Internal Resolution
4x SSAA
16x AF
PC Specs (the important stuff):
i5-2500k @4.5GHz
GTX 670 FTW
Windows 7 64-bit (Home)
Recorded with Dxtory
Difficulty: Normal
Gameplay and Editing By: Wolfwood824
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