Walhart's FE9 Hack Chapter 3 Long Version Fire Emblem Path of Radiance 0% Growths Enemy Recruitment

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Published on ● Video Link: https://www.youtube.com/watch?v=CasG7K06ilc



Duration: 21:17
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3


Note: Chapter 3 is actually the first chapter.

I am Walhart on Serenesforest. This is a hack / playthrough of FE9 Fire Emblem Path of Radiance in which all characters have 0% growths and only recruited enemy generic characters can be used. It is intended to provide a challenge akin to FE13 Fire Emblem Awakening's Lunatic + mode.

The Rules:
- Hard Mode
- All units have 0% growths in all categories
- NO UNITS THAT ARE NORMALLY PLAYER CONTROLLED CAN ATTACK OR BE ATTACKED
- NO UNITS THAT ARE NORMALLY PLAYER CONTROLLED CAN BE RECRUITED AND USED (e.g. No Jill or Zihark)
- One Enemy will be chosen each chapter to recruit to the player side. Due to how my AR code works, this enemy will not join until the following chapter, and will not fight against you in the chapter in which it initially appears (but rather I will make him go hide in a corner until the end of the battle).
- BOSSES, NEUTRAL UNITS, and NON-GENERIC ENEMIES CANNOT BE RECRUITED (exception for inferior version Greil)
- Ike is forced on all chapters but cannot fight or be attacked
- All player characters must be killed off or benched.
- Occasionally, extra characters will appear on the bench as a result of the hacks, these characters cannot fight, be deployed, or trade their weapons
- Weapons held by units that are normally player controlled cannot be used (exception for the first few chapters)
- This LP starts at chapter 3, due to difficulty with getting extra units on the battlefield for the first 2 chapters. 1 generic has been recruited from each of the chapters 1 and 2
- Inferior version Greil is recruited in the Prologue, he is the only neutral unit or non-generic npc that can be recruited throughout the game. Superior version Greil cannot be recruited and Discipline cannot be removed
- None of the generic recruits or Greil can die
- If you cannot fill all of the deployment slots without deploying a character that does not meet all of these rules, the slot must be left empty
- BEXP is NOT allowed
- Save states are allowed in extreme circumstances (for instance, I wouldn't have been able to beat Havetti in Chapter 3 without some luck), but I will not abuse them when they are not necessary
- Ike can trade/shove when absolutely necessary as long as it does not require him to move more than his legal base movement (6 spaces)
- Ike cannot be used to block spaces or anything of the sort
- As usual, I won't be playing for turns and obviously not for reliability since I am the only person doing this exact run, but I will try to minimize resets and save states (Again, an exception for people like Havetti whom it would be mathematically almost impossible to kill without reloading for lucky dodges).


Chapter 3: "Captain Greil Storms The Black Pearl" aka "Anna the RNG Goddess vs. Havetti"

Whoa, this chapter was way harder the second time around! I start by forming up a defensive line, a fairly routine strategy. Unfortunately, it would have crumbled if I hadn't used my 1 "save" to make sure that generic-myrm-soon-to-be-Jack-Sparrow didn't cut my formation to pieces. The rest of the chapter is mainly baiting people with Greil and adding hand axe support when possible. A similar combo of bandits on the boat (one with hand axe support and one melee) eventually figures itself out, although I got a few good hits in first due to the AI's stupidity. I cut out the numerous portions in which Marcia gets the crackers beat out of her and generic-myrm-soon-to-be-Jack-Sparrow runs around like decapitated poultry. Beating Havetti required a lot of luck, at least 1 obvious RNG/savestate manipulation, and like 10 reloads of save states. Not to mention all of my elixirs and vulneraries.

Nevertheless, as I said in the character section, Greil is a total beast! Sure, it isn't obvious from his 2 defense and mediocre stats across the board, but his contributions have been like divine intervention, saving our clumsy caveman and grey-haired fighter from certain death. He has certainly earned the title of Holy Greil.

Anyway, Greil and his bandits have successfully beaten Havetti's pirates and recruited Jack Sparrow in the process. Stay tuned for some intense swashbuckling action next episode (lolright, I'm gonna get destroyed).

Chapter 3 Completed
Illegal Vulneraries uses consumed: 0
Rules Broken: 0

MVP: Greil

Enjoy!
For information on this run visit: http://serenesforest.net/forums/index.php?showtopic=41165&st=0&p=2461517







Tags:
Fire Emblem Path Of Radiance
FE9
ROM Hacking
FE9 Hacks
Path of Radiance Hacks
Fire Emblem
Lunatic+
Fire Emblem (Video Game)
FE9Challenge Runs
FE9 Hard Mode
Hard Mode
0 growths
0% growths
Fire Emblem Enemy Recruitment
Fire Emblem Awakening
Fire Emblem Path of Radiance (Video Game)
FE10
Fire Emblem: Radiant Dawn (Video Game)
Fire Emblem (Video Game Series)
Fire Emblem Awakening (Video Game)



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