Walpurgis 0.98 Preview- Bardiche Refinements & Secondary Fire
Last time I got a few comments about a few parts of the Bardiche animation being a bit rough in various places. Not wrong; I got a bit over excited about getting alot of the sprites and coding done, and probably should have left things in the oven for a bit longer. Which I've now done.
The perspective and feel of the animation has been improved considerably. Also, you get to see the secondary fire, which is... causing corpses to explode! Finally, the Bardiche was always meant to be a possessed/sentient weapon, with an evil spirit sealed inside. So it now talks a bit!
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