WAR GOD VALVATOREZ ALL SKILL SHOWCASE: DISGAEA RPG JP
#disgaearpg #showcase
__**War God Valvatorez**__
__**Spear**__
__**King**__
__**Titles**__
★★★★ - Sardine Lover / サーディンを愛する者
★★★★★ -
★★★★★★ - Rebel of Fate / 運命の反逆者
__**Main Evility: Almighty War God / 軍神の全能**__
All Allies: Basic Stats +15%, CRD +25%
__**NE1 Evility: The Divine Spear / 託されし神槍**__
Spear-Equipped Self: Damage +50%, All Allies: Damage +25%
__**NE5 Evility: Sardine Perfection / サーディンの極致**__
CRT-Buffed Self: At the start of the turn, ATK/INT/CRD +25% (2T), Damage +15% (2T)
__**NE7 Evility: Absorb Trinity / アブゾーブ・トリニティ**__
All Allies: The more remaining HP this unit has, the more ATK/INT/CRD increases (up to 30%), also, Self: increase ATK/DEF (up to +20%)
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__**Skills**__
__**Lanzeflügel / ランツェフリューゲル**__
*必中の槍って、がんばらなくていいから便利だよ〜*
*A sure-hit spear is convenient because you don't have to try so hard.*
30SP | Power D
Single | Wind | Atk
Small Overheal & ATK/INT/CRD +30% (3T) & Damage +20% (2T) [All Allies]
__**Vilbell Spear / ヴィルベルシュペーア**__
*洗ったばかりの洗濯物がすぐ乾くと評判です*
*It is well-known that freshly washed laundry dries quickly.*
40SP | Power F
AoE | Wind | Atk
[Repeate Use Banned] DEF/RES -30% (3T) & AG -50 [All enemies], ATK/INT/CRD +40% (3T) & CRT+10% (3T) [All Allies], Second Action (1 Time) & SP Regen [10] (3T) [1 Ally]
__**Gungnir Revolt / グングニル・リボルト**__
*三位一体の槍が放たれし時、あまねく理は無へと帰す*
*When the spear of the Trinity is released, all reason will return to nothingness.*
80SP | Power SS
Single | Wind | Atk
CRT+40% during Skill & 20% of DEF is added to damage calculation [Self], Non-HP Basic Stats -30% (3T) & 100% Buff Piercing & steals 30 SP on critical hit [1 Foe]
Effect Terminology:
Augmentation = Skill Power increases with every use
Damage Focusing = Less Enemies, More Damage
Adaptive Damage = Calculates damage using the lower of foe’s Def/Res
Debuff Scaling = More debuffs on the target, more Damage
Buff Piercing = Calculate Damage ignoring X% of target's buffs
SP Overcharge = Uses remaining SP to increase Skill Power
Follow-up = Passive Damage dealt through evility
Additional Hits = Extra hits coming from a Skill
Weakness = Permanent Debuff that causes inflicted to take more and deal less Damage
Thorns = Basically Poison that can't be removed until it wears off (3T~) and can kill
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