Warcraft 3: Reign of Chaos (Hard) - Undead Campaign - Chapter 02: Digging up the Dead

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Kel'Thuzad's remains are being transported via Meat Wagon. Meat Wagons will be used here primarily to take out the Towers and other buildings, but they'll be useful for clearing secrets too.
Do be aware of the Splash damage and the fact that can affect your own units. You can use the attack here command to attack grouped up targets in the back if you wish. When you reach the Graveyard you'll see the spirit of Kel'Thuzad and be given a chance to do some base building.

The Undead lack the ability to build anywhere, but with a Necropolis or Gold Mine they can expand. This will create an initial area of Blight that more structures can expand the radius of.

The best thing about the way the Undead build has to be the Summoning of buildings. You can deploy many buildings rapidly if you have the funds and Blight space to do so as the structures auto build once an Acolyte initially summons them. The food source acting as a defensive structure is a double edged sword, but I never struggled throughout the campaign with Food because too many Ziggurats or Spirit Towers got destroyed.

You can overtrain on Ghouls here if you want, for a while they'll be your main melee unit in the campaign so quick Lumber collection until you fight is hardly a bad thing. Place 6-8 Ziggurats early on to the north side of your base and upgrade them to handle defence.
Head SE to take out the Golems once you have a decent Ghoul force for a Pendant of Energy, there's also Tichondrius feasting on Souls to the west of this area.

Head to the north of your base up a ramp to find some skulls on pikes. Destroy the trees to the west and you'll find some Sasquatches to kill, The Elder Sasquatch will have Claws of Attack +6. To the east you'll find a Rogue Wizard with a Voodoo Doll which gives a small buff to Intelligence.

Light Blue should be your first target, and a full group of Ghouls supporting Arthas should be enough to get the job done. Just be aware that it's probably best to assault Light Blue immediately after Dark Blue send an attack to you, as you don't want to deal with their forces at the same time.
Light Blue's Paladin should be your primary focus, but when it uses Divine Shield, make sure to attack the Footmen or evade if you have no targets.

There's another Easter Egg through the west trees that has a trigger point you can trigger as much as you want. The Pandaren Relaxation Area.

Meat Wagons in a second group will help deal with Dark Blue's Paladin, it's only one level higher than Light Blue's, so shouldn't cause an issue. It is also less defended if you took the Knights out on the way. I dropped the Voodoo Doll for Gloves of Haste that this Paladin dropped.

Uther will engage automatically when you find his base. Ignore any of his supporting units as he seems to have Infinite MP to heal them. You need to deal enough damage whilst it's on a short cooldown to be able to take out the Knights. You'll want at least one full group with a few Meat Wagons to take on Uther, and probably a few more Ghouls to take aggro from any Knights. Uther will take quite a beating, being level 10 his Aura is maxed as is the time for Divine Shield.

There is an Easter Egg to the South if you take out the Sheep, one of them is holding a Goblin Night Scope. Though this item is largely worthless compared to stat buffs.

With Uther defeated pick up the Urn with your father's ashes in them, which unfortunately means an Inventory slot will be taken up for a while.

Tichondrius congratulates Arthas and tells him to head to Quel'Thalas.
Kel'Thuzad whispers in secrecy to you about the betrayal of the Dreadlords and how they're not to be trusted.




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iCABALi
Warcraft 3
Reign of Chaos
Hard
RTS
Orc
Orcs
Human
Humans
Undead
Night Elf
Arthas
Medivh
Illidan
Thrall
Jaina
Uther
Tyrande
Malfurion
Grom
Kel'Thuzad
Mannoroth
Cenarius
Archimonde
Cairn
Muradin



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