Wardens Rising fast-paced action and MOBA-style base defense game

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Wardens Rising
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In Wardens Rising you will play as heroes in an elite fighting force assembled to save humanity from massive invasions by interdimensional enemies. An action-packed coop PvE MOBA-like experience of sorts, Wardens Rising gameplay is a mix of action hero shooter and base defense, where player heroes must protect energy cores across the realm from 100’s enemies in a single battle by using their special abilities, building and upgrading defense towers, and deploying tactical items on-the-fly. Between invasions heroes can upgrade their abilities and stats as well as unlock and upgrade new content to equip in their technology loadout. The isometric perspective helps you see what’s happening in battle with the invading enemy forces as well as to plan the best location to build defense towers and deploy tactical items like traps, walls, healing, teleporters and more!

Hero Classes
Each Warden hero class has a set of special abilities, core ranged attack and an “ultimate” + their customizable loadout of technology that includes towers, items, and a SPEC companion – all of which can be upgraded. Currently 6 classes are planned for initial release including a Soldier, Elemental Master, Shinobi, Engineer, Hunter, and one that is TBA. You can upgrade your hero's core statistics and abilities overtime with victory points that you earn through success in defeating invasions. The game encourages experimentation with various combinations of SPEC, towers, and items configured in your loadout based on the map, invasion, game mode, or your personal preference. In addition to special abilities, all Wardens can dodge, sprint, jump and glide through the air with their personal energy reserve. The jump + glide feature is unique for a game with an isometric camera view, gives heroes a tactical advantage, and is loads of fun to do while blasting enemies from the air!

Protect the Core
Protecting the Synthesis Energy Core is the primary goal of most game modes. Each of the 25+ maps have a Core that needs protecting which also give heroes the energy needed to build and upgrade defense towers as well as to deploy their tactical items. If the Synthesis Core is destroyed, the players are defeated. Power-nodes around each map boost Core energy production; however, if disabled by enemy invaders players lose this boost; so they should watch power-node heath carefully and repair whenever possible.

Defense Towers
Building and upgrading defense towers on-the-fly is a simple but a highly strategic element of Wardens Rising. Which defense towers you build, where to build towers, and how you upgrade towers can be the difference between victory and defeat. Each defense tower has a unique attack ability and 3 upgrade paths. At any time during battle, provided you have the resources, you can upgrade a tower’s range, armor, or special attack ability. Enemy invaders will attack your precious towers, so it is best to keep a close eye on how their doing and repair them with your SPEC before they are destroyed.

Enemy Invaders
Invasions are comprised of a wide variety of interdimensional baddies. There are common less powerful enemies as well as elites, commanders, and special enemies, each presenting unique challenges to the heroes. Instead of the relatively mindless minions found in MOBAs or tower defense games, enemy invaders in Wardens Rising have unique attacks and AI. They fight back and damage towers plus some enemies have multiple attacks, can use stealth, chase down heroes, avoid attacks and more. Other enemies have a specialized purpose like smashing towers, disabling power-nodes, or even knocking out the radar near the core which powers the mini-map and invasion intel system. Commanders are the most dangerous, behaving almost like enemy heroes on the battlefield. While alive, Commanders give a unique buff to all active enemies, have multiple abilities and can spawn more enemies to the battlefield.

SPEC Companions
These tech-energy hybrid lifeforms are hero companions, each with their own unique stats. SPECs provide critical support functions to Wardens so between battles, player must choose the right SPEC to suit their playstyle or the invasion they will face. As you fight, you’ll need to decide how and when to command your SPEC based on three roles. There is a unique but simple risk vs. reward mechanic with SPEC command, but your decisions can have a big impact on the battle’s outcome. While at your side, SPECs provide a unique buff to the hero, help with supporting attacks, and gather the interdimensional energy used to unlock new items and upgrade those items.

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