Warframe - Update 15.10.0: Panthera & Overshields?
Panthera Available now!
Overshields have been added to Warframe! Overshields are an extra layer of protection on your existing shield that must be destroyed before your Warframe’s shields can be damaged.
Overshields can be obtained when using Shield Restore items when you are at maximum shield capacity. Overshields cannot be regenerated, and this extra protective shield is noted by a color change (purple) in the UI.
Overshields have a cap at 1200.
Changes:
Update Augment Mod cards to include stats in their description.
Increased AFK detection timer for reward exclusion from 1 minute to 2 minutes.
Reduced fire rate of Kohm in full auto, but boosted projectile damage to compensate.
Void Key packs are now available as Tier 2 Syndicate Offerings! These packs contain 3 random Void Keys for 25,000 Standing. Two keys in each pack will be random T1 or T2 mission keys, and every pack is also guaranteed to have a random T3 or T4 Void Key.
Players can now choose which Mission they would like to play when there are multiple Missions (Alerts, Syndicate, etc) on a single node.
Syndicate weapons or Mod procs with Entropy or Blight will now restore 25% of the Warframe’s base energy stat, instead of restoring 25% of the players max energy.
Fixes:
Fixed various localization issues related to pigment names.
Fixed Eos Prime’s material color changing to green when combined with blue tints
Fixed Solar Rail Schema not applying to the Rail if the Schema is applied when out of conflict.
Fixed an issue with the Dojo Teleporter where two players using the Teleporter in quick succession would cause the first player to have a partially faded screen.
Fixed lighting issue in tutorial Missions.
Fixed location on Infested Alad V mission where players could potentially become stuck.
Fixed distorted audio on Grineer Shipyards tileset.
Fixed the Ember’s Fireball Frenzy Augment Mod remaining on a player when cast twice on a player before the first cast expired.
Fixed players not receiving quest rewards if they AFK at the time of extraction during a quest Mission.
Fixed Warframes occasionally turning their heads into strange directions.
Fixed Mirage’s Prism occasionally not be destroyed at the end of the cast.
Fixed an FX replication issue caused by all enemy Drone types on explosion.
Fixed Polychrome falling through the floor of the Dojo when placed at the same time as rotating the decoration in use.
Fixed issue with Eos Spur and Prime Eos Spur offsets.
Fixed rotation of Primed Eos Shoulder Plates on Frost Prime.
Fixed incorrect armor locations on Nyx Prime.
Fixed the reload sound of Phage never ending if the animation is interrupted with a Tenno power.
Fixed armor offsets on the Excalibur Proto Armor.
Fixed an issue where enemies already affected by Ember's Accelerant Heat debuff would not become stunned when the ability is recast. Enemies will now be stunned and Heat debuff duration will be refreshed.
Fixed Mag’s Greedy Pull Mod picking up items at only half the range it should be
Fixed Imperator Vandal not displaying proper energy display color.
Fixed various localization issues.
Fixed elemental damage Mods not increasing damage when applied to the Fluctus.
https://forums.warframe.com/index.php?/topic/385108-update-15100/
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