WARHAMMER : VERMINTIDE 2 | PART 1 GAMEPLAY WALKTHROUGH (INTRO)
The game is set in the Warhammer Fantasy universe during the early days of the End Times. The game follows the Heroes of Ubersreik from the first game against the Skaven hordes of Clan Fester and their new allies, the Rotbloods (a Chaos Warband dedicated to Nurgle, the Chaos God of Disease and Decay). The expansion, "Winds of Magic", also introduced the Beastmen, a herd of Chaos mutated humanoids, in search of an object known as the 'Herdstone'.
Story
Following the events of the first game, Grey Seer Rasknitt (antagonist of the first game who was presumed dead and leader of Clan Fester) has successfully captured the five Heroes of Ubersreik. Without the interference of the heroes, the city of Ubersreik fell to the forces of Clan Fester. Rasknitt has since ordered the construction of a massive portal known as the Skittergate, A portal which will allow the Chaos Champion Bödvarr Ribspreader and his Rotblood army easy access to the border-city of Helmgart. However, the Skittergate intermittently fails, preventing Bödvarr from summoning his entire army. When the Skittergate disastrously fails to activate again, the resulting destruction frees one of the heroes, Markus Kruber, from captivity. He fights his way through the Skaven lair and reunites with the rest of the heroes: Victor Saltzpyre the witch hunter, Bardin Goreksson the dwarf ranger, Sienna Fuegonasus the fire witch, and Kerillian the wood elf.
They escape the lair and are transported to a ruined keep where they meet up with the rest of their allies: Franz Lohner (a former innkeeper who directs the heroes' missions) and Olesya Pimenova (a witch who creates the bridge of shadows, the heroes' main method of transportation). Reunited, the heroes and their allies work together to stop the combined forces of Skaven and Chaos. They first slay the sorcerer lord Burblespue Halescourge, who attempted to enact a ritual to unleash a massive plague upon Helmgart. Next, they defeat The Skaven warlord Skarrik Spinemanglr, who had set up a base in a fallen dwarf hold. Enraged by the heroes' continuous interference, Bödvarr sends the majority of his forces to discover the heroes' keep and eliminate them. However, this leaves his war camp lightly defended. The heroes attack Bödvarr's war camp and slay him in an arena.
With Rasknitt's allies dead and his forces depleted and falling into infighting, Lohner states that the time is now to destroy the Skittergate and Rasknitt once and for all. He informs them that they need to activate the Helmgart Skittergate and travel through it to Norsca, the frozen tundra that separates the Old World from the Chaos Wastes. Once there, the heroes proceed to destroy the Norscan Skittergate and return to Helmgart. Rasknitt appears and summons his Stormfiend, Deathrattler, and combats the heroes. After a vicious fight, Rasknitt is at last slain. The lair and the Skittergate collapse, whilst the heroes escape back to the keep.
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