Wario Land II DX: Part 57: The REALLY Final Chapter! (& Final Ending)
After getting all of the Treasures, all of the Picture Panels, beaten all of the levels, and as such, found all of the endings...
You get one extra true final level of the game!
(And a Flagman minigame.)
The Picture you were trying to assembling was a map that leads to Captain Syrup's final secret treasure.
Wario heads to a different mountain from the one that holds Castle Syrup, and ends up in a secret passage.
It is now time for Wario's final task: Steal THE Syrup's Treasure!
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This level is framed as a Time Attack level to see how fast you can get through it, but that's not what this video is about. I'm here to explain what kind of level this is.
It is... THE most bizarre level in the game. As if Wario was transported into a strange alternate dimension. Random ears, eyes, and mouths are spread about through this level, and some enemies look stuck and DEAD in the background's walls.
You will have to utilize all of Wario's obvious and not-so-obvious controls and exploits, such as holding Up and Jump when bouncing off enemies to jump the highest that you can, or having to use an enemy to bounce along a path that only THEY can have footing on.
Other things include crouching after using the Shoulder Tackle to slide under low ceilings while a conveyor belt moves you backwards, and even using Flat Wario to reach the last room.
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The final room of this level has a boss, and what it is...?
ONE MORE FREAKIN' SPEAR MAN!
But the deal this time is that the spear man is using the same background footing as before. You have to chain nothing but Ground Pounds in order to beat him without falling off yourself, or you'll have to start the fight over.
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So there ya go! No more spear men, and one more grand prize of treasure for Wario to take back to his castle!
Thanks for watching! I now have 3/6 of these Landy Wario games completed (I'm counting the Virtual Boy).
Time to move on to the second half! Stay tuned for that!