Wayward Terran Frontier | #07 | Boarding enemy ships | Let's Play Wayward Terran Frontier Gameplay
Welcome to Wayward Terran Frontier: Zero Falls! Currently in early access this wayward terran frontier let's play will cover the early game, using the spaceship construction kit to make awesome raider frigates, hunting down crewmembers to steal my ships and progressing through the beginning of the current story.
Game purchased for the channel by Buhamut Lotde.
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►If you wish to download Wayward Terran Frontier: Zero Falls you can purchase the game on Steam here: http://store.steampowered.com/app/392080/
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►Wayward Terran Frontier: Zero Falls gameplay overview:
Our goal was to make a game simulating space combat between large capital ships at extreme detail on the scale of individual crew members. We've spent multiple years building a custom in-house engine capable highly detailed ship interior simulations while still supporting real time combat between large numbers of ships in an open persistent world.
The result is a massive open world where any ship, station, asteroid, artifact, or wreckage can be entered by the player and controlled in real-time. Space battles are epic and immersive because there are no hit points, instead you have to try and survive as pieces of your ship are physically destroyed and ships can be cut in half or filled full of holes. Play as a renegade shooting up neutral supply convoys and scooping the cargo that falls out, or disable and board enemy ships to take back to your hideout. Research technology and upgrade designs to make your favorite ship into the ultimate war machine. The universe is full of loot and enemies and things to explore, and your character will have all the tools needed to design the ultimate ship and put together the ultimate crew.
We also look at progression from the perspective of RPG mechanics. Even though the game is a deep and detailed simulation, we want gameplay to have progression, customization, and specialization much like a character based roleplaying game. Instead of unlocking talent points you will find crew members that add unique utility to your ship as a whole, or you might find module blueprints that allow you to customize portions of your ship's design to suit your play style.
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