We Now Know Why ‘Skull Island: Rise of Kong’ Went WRONG…

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"Skull Island: Rise of Kong" was its extremely short development timeline. The game was developed by IguanaBee, a Chilean indie game studio known for its talent and experience with both original and licensed properties. However, this talent couldn't fully flourish as GameMill Entertainment, the publisher, limited the development time to just a year. Per the Verge, an anonymous developer from IguanaBee even stated: "I was on automatic pilot by the end of February because all hope was lost."

Full Story: https://www.smashjt.com/post/well-that-explains-where-kong-skull-island-went-wrong







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