[Webinar] Using Custom Mocap & ActorCore Motions with Unreal Live Link
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If you know anything about iClone, you'll know that it has a powerful arsenal of fast and easy-to-use animation tools that can speed up your workflow immensely. In addition to that, you have access to a huge library of motions with the new ActorCore library, which allows you to easily select and purchase individual motions for use in any project royalty-free. The new 7.9 update also provides enhanced facial mocap quality by utilizing Apple's ARKit technology, and performing lip-sync has never been easier with the new AccuLips feature in iClone. In this webinar, we'll combine all of the motion resources available in iClone to animate a project real-time in Unreal using the Unreal Live Link Plug-in. If you're looking for the best ways to animate your projects in Unreal, you'll definitely want to check this out.
Live Demo Outline:
-Importing ActorCore Motions
-Facial Mocap in iClone
-Lipsync with AccuLips
-Setting up Live Link for Unreal
-Creating and Customizing Body Animation in iClone
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