Webseries: DONTNOD Presents Vampyr - Episode 4 - Stories from the Dark
In this episode, we explain what makes videogames unique compared to other storytelling mediums, as well as their signature approach to narrative. As Narrative Director Stéphane Beauverger explains, the player is often occupied with Vampyr's intricate gameplay systems. Because of this, the exploration, investigations, citizen encounters, combat and hard-hitting choices are all fundamentally intertwined with the game's narrative. Game Director Philippe Moreau elaborates, saying that the relationship between a player and their character, as well as the direct feeling of control, is unique to games and something he has worked to make special in Vampyr.
Total immersion is the goal, and this episode also highlights how we have used motion capture to make the cast of Vampyr that much more human. Subtleties of facial animation can be recreated and combined with the fantastic music, characters, and creatures of the game to produce a living, breathing 1918 London. It’s then up to you who survives it.
Vampyr will be released on PlayStation 4, Xbox One and PC.
Preorder now: http://www.vampyr-game.com/shop
Website: http://www.vampyr-game.com
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DON'T NOD presently has 246,956 views for Vampyr across 13 videos, and less than an hour worth of Vampyr videos were uploaded to his channel. This is 10.57% of the total watchable video on DON'T NOD's YouTube channel.