What Can We Take Away From the Nier Automata Plug-In Chips System | Mechanically Speaking

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Nier: Automata
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Duration: 24:12
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* In our first ever Mechanically Speaking, we look specifically at a game mechanic (hence the name). This time, it's the UI and plug-ins systems used to determine your characters abilities used in Nier Automata. Did you know you can remove elements of your UI to make room for damage increases? Or remove your operating system and get an instant game over? We discuss why this works so well in the game and how you might use a similar system to build characters in a tabletop RPG.

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Tags:
Podcast
Gaming
Video Games
Tabletop
Tabletop Games
RPG
Game Design
Talk Show
GameDev
Tabletop Game Design
Game Mechanics
design
nier automata
chips
plugins
skillset
UI elements
HUD Design
Skills



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