What’s new for games in Reach and devices and Android vitals

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Published on ● Video Link: https://www.youtube.com/watch?v=edo4AwJdgPs



Duration: 20:27
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What devices should you build for? Which countries should you target? Watch to learn how you can use Reach and devices to answer foundational questions like minspec and country targeting, as well as features for games that monetize on Play. Once you've launched, you can use Reach and devices with Android vitals to track and troubleshoot production stability issues, including new country breakdowns. Check out the new Developer Reporting API to work with Vitals data outside Play Console.

Resources:
Reach and devices → https://goo.gle/34ncjSl
Android vitals → https://goo.gle/3MwPpco
Google Play Developer Reporting API → https://goo.gle/375cwuh
Android Performance Tuner → https://goo.gle/3vNoyCM

Speakers: Lauren Mytton, Ben Gable

Watch more:
Mobile Track → https://goo.gle/gamedevsummit-mobile22
All Google for Games Developer Summit Sessions → https://goo.gle/gamedevsummit-all22

Subscribe to Android Developers → https://goo.gle/AndroidDevs

#GoogleForGames #Featured #GoogleForGames #GooglePlay #Game #apt


product: Android - Games; event: Google for Games 2022; fullname: Lauren Mytton, Ben Gable; re_ty: Publish;







Tags:
Reach
Minspec
Google Play
Developer Reporting API
Games in Reach
Google for Games
Google for Games Developer Summit
Game Developer
Google for Games 2022
Google for Games 22
type: Conference Talk (Full production)
pr_pr: Google For Games