When SF:Alpha was released on the Game Boy Color
That fact that this game exists is amazing. The GBC only has 2 buttons, so that's 1 for punch and 1 for kick. Tapping a button gets you a weak attack and holding a button gets a heavy attack. So there are no medium attacks and no Lv.2 supers.
It doesn't feature a 2 player mode and training mode allows for some combos that the CPU can actually block (Ken has an training mode infinite, for example). So I decided to do everything against a CPU opponent (which did make everything a lot more difficult).
It features a lot of bugs like, Some moves won't KO, even when the oppoenent has 0 life (as seen in the Sodom v Rose clip towards the end). Akuma can't use his Lv.1 SRK super unless he has 3 Levels of super available (which makes some theoretically possible combos impossible). Some character can't use a Lv3 even when they do have full meter etc.
If you want to support my channel...
Patreon: https://www.patreon.com/biffotasty
Check out my band:
https://www.youtube.com/channel/UC1KjHshYijC-24WtJvxnNdw
https://projectdolphin.bandcamp.com
https://twitter.com/DolphinOST
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I've also done an arrange album which you can download for free here: https://megadesk.bandcamp.com/album/free-music-vol-1
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Thanks for watching.
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Other Statistics
Street Fighter Alpha Statistics For desk
Currently, desk has 998,970 views for Street Fighter Alpha across 7 videos. His channel published less than an hour of Street Fighter Alpha content, or 1.04% of the total watchable video on desk's YouTube channel.