Why 32-Bits iOS Games Matter - Marvel vs. Capcom 2 iOS Gameplay
Recently as we know Apple is not going to support 32-bits apps anymore in iOS 11 and so to pay tribute to those games who are still fun to play even if it means low frame-rate and low-res I came here with a gameplay of the good old port of Marvel Vs.Capcom 2 for iOS who came to the App Store in April 25, 2012.
This old gem that you can't purchase anymore because of Marvel, truly pushes the hardware limits of the iDevices of that time.
It has choppy frame-rate and low-resolution all the way but is still fun to play, very responsive (this is very important) and still looks good, it sounds way better than the PS2 port in some areas like the Hit sounds i must say.
All in all, is still a fun game to play and it makes me sad knowing that this 32-bit gem cannot be played anymore in my iDevice.
I tried my best using an AnyCast to capture the best quality in image and sound of my iPhone to get this footage, sorry for the choppy frame-rate, the original game doesn't run like this.
Enjoy !
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