Why Banjo-Kazooie: Nuts & Bolts Works / HOTCYDER
In this essay, I take a look at a much maligned title that managed to improve over it's originator; By putting problem solving directly in the players hands without losing it's spirit.
Why it works is a short-form video series that gives an analytical breakdown of video games, and points out features, techniques or quirks that should be better examined and extrapolated.
HOTCYDER is a video series on videogames. Be sure to subscribe for future updates!
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Further Analysis
Rare Revealed - The Making of Banjo-Kazooie: Nuts and Bolts:
https://www.youtube.com/watch?v=_R2sCzlT5Uc
(A behind the scenes look at the game that goes into the games development, as well as how the idea was formed from reworking the original formula - lead by Banjo's Lead Designer Gregg Mayles)
ScykohPlays - Banjo-Kazooie: Nuts and Bolts:
https://www.youtube.com/watch?v=bKqwVYl4xT0
(A well produced Lets Play series of BK:N&B by Scykoh plays - who's knowledge of the game really shows the title in a good light)
(Anyone else notice how the game is an appropriate use of Comic Sans?)
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Music used:
Viewpoint - Mes Volutes Bleues (Ending)
Banjo-Kazooie: Nuts and Bolts OST (Main Theme, Banjoland, Showdown Town, Mumbo's Garage, Pause Screen, Nutty Acres (Night), Gruntila's Challenge, Title Screen)
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Me elsewhere:
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Banjo-Kazooie: Nuts & Bolts Statistics For hotcyder
hotcyder presently has 3,031 views for Banjo-Kazooie: Nuts & Bolts across 1 video, and less than an hour worth of Banjo-Kazooie: Nuts & Bolts videos were uploaded to his channel. This is less than 0.44% of the total video content that hotcyder has uploaded to YouTube.