Why DLSS 2.0 & AI Upsampling Will Change Everything For Gaming

Why DLSS 2.0 & AI Upsampling Will Change Everything For Gaming

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With Nvidia's Turing architecture, there was a lot of focus on both the Ray Tracing functionality of the new Geforce RTX 20 series of cards, but also the DLSS functionality afforded by the Tensor Cores.

DLSS (Deep Learning Super Sampling) allows a lower resolution image to be upsampled to a higher output resolution. This technology however has improved considerably with DLSS 2.0. With DLSS 2.0, we see the cards able to upsample from the base resolution an impressive 4x, meaning 540P can become 1080P, and 1080P can go up to 4K.

This is so important because this allows cards such as the RTX 2060 Super to run a fully ray tracing game, then use AI upsampling to have the title look almost as good as native resolution - better infact, because of the Ray Tracing present in the game.


Special thanks to
https://uk.msi.com/ for the RTX 2060 Super
https://www.zotac.com/ for the RTX 2070 Super
https://www.asrock.com/ for the Z390 Phantom
https://www.intel.com/ for the I9-9900K

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