Why do games have sprite flicker? | Game Boy Explained #gameboy
Ever wondered why retro games exhibit sprite flicker? Of course the console is being overwhelemed, but what is actually going on at the low level?
All of my footage captured on real hardware with official cartridges when possible! Typically a Japanese Super Famicom with JP Super Game Boy and and RGB SCART cable going into the OSSC and captured using Elgato HD60 S.
If you feel so compelled, I have a patreon:
https://www.patreon.com/Bofner
Github repository for this video:
https://github.com/Bofner
Check out my Sega Genesis/Megadrive/Master System game, Space Tonbow!
https://bofner.itch.io/space-tonbow
Products and resources that make my videos possible:
Game Boy Pan Docs:
https://gbdev.io/pandocs/
Emulicious for general Game Boy & Sega Master System debugging:
https://emulicious.net/
BGB for Super Game Boy debugging:
https://bgb.bircd.org/
Everdrive flash cart for recording my own demo programs on real hardware:
https://krikzz.com/
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