Why It’s Difficult To Show Off Unfinished Work In Game Development | Game Dev With A Shot of Jameson
Why it’s difficult to show off unfinished work in game development
Today we’re joined again by Brian Stabile - Co-Owner/Project Lead at Astro Crow Games - to continue our discussion about his career in Indie Game Development! We discuss how his first job in the industry was serious games, how his first layoff was a motivation for forming his own company, and why it’s so difficult to show off unfinished work.
Brian's Credits include:
🎮 Throwback! Jai-Alai Heroes (Arcade)
🎮 Word Doctor (iOS/Android)
🎮 The Last Ace of Space (iOS/Android)
🎮 Three Dead Zed (XBOX360, PC)
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