Why Talking To Other Devs Improves Process w/ Ryan Paradis | Game Dev With A Shot Of Jameson
Today I’m joined by Ryan Paradis - Design Director for Destiny Expansions at Bungie! We discuss if game development degrees are helpful today, how he once had a 127-hour work week, and why talking with other developers about their process can help you improve your own dev strategies.
Ryan's Credits include:
🎮 Red Dead Redemption (2010)
🎮 Red Dead Redemption: Undead Nightmare (2010)
🎮 Grand Theft Auto V (2013)
🎮 Destiny (2014)
🎮 Destiny: The Taken King (2015)
🎮 Destiny - Live Game Destiny: Rise of Iron (2016)
🎮 Destiny 2 (2017)
🎮 Destiny 2 - Live Game Destiny 2: The Witch Queen (2022)
🎮 Destiny 2: The Final Shape (current)
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📡 CONNECT WITH JAMESON & THE DEV TEAM 📡
Be sure to join us LIVE every Wednesday night at 7pm Eastern using the link below!
👾 Twitch▹ https://www.twitch.tv/jamesondurall
🐤 Twitter▹ https://twitter.com/jamesondurall
🎮 Discord▹ https://discord.gg/2vQH9rE
🎙️ Podcast▹ https://anchor.fm/jamesondurall/
▶️ Youtube▹ https://www.youtube.com/jamesondurall
📸 Instagram▹ https://www.instagram.com/jamesondurall/
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Thanks for Watching!
#bungie #destiny2 #gamedev
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