Why The THQ Humble Bundle Is Mistake: Feature Creep 31 By Tarmack
When the THQ Humble Bundle went live I took to twitter quickly to try to help get the word out. But I've had a bit of time to think on the whole thing and I'm not as convinced as I once was that this bundle is a good thing.
The Humble Bundle originally was a great way of getting rather well known indie titles for very little money. It certainly did very little to give unknown indies a shot at the big time, rather focusing on getting money to charity as well as to the devs of good proven indie titles. Being able to choose how your money was divided up was also a really nice feel good feature.
The pay what you want method was such a new and bizarre one that it really took off. It enabled those without much money to pick up some good games for cheap, and it also let those with plenty of money do a good thing. Unfortunately it also allowed a great deal of freeloaders through the gates, but that was an expected outcome. They knew that the most important thing was to ensure that no paying customer, regardless of how little was prevented from using the games. That was the whole point of the DRM free versions of each title.
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