Why XCOM's Creative Director Jake Solomon Left Firaxis

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Published on ● Video Link: https://www.youtube.com/watch?v=rJpRqcdriJQ



XCOM 2
Game:
XCOM 2 (2016)
Duration: 11:47
3,095 views
87


In this clip from The MinnMax Show, Jake Solomon talks about leaving Firaxis Games after 23 years to form Midsummer Studios and work on a game inspired by The Sims. Solomon was the creative director for XCOM: Enemy Unknown, XCOM 2, and Marvel's Midnight Suns. As he reveals in this clip, he stepped away from XCOM 2 for 10 months to work on a secret dream project called Dusk for 2K that was a voxel-based game inspired by Minecraft but focusing on animal hybrids. Subscribe to MinnMax's YouTube channel and check out the full episode of The MinnMax Show podcast for more.   / minnmax  

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minnmax
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ben hanson
video games
jake solomon
firaxis
firaxis games
jake solomon interview
xcom
xcom 2