![Wild Arms (PS1) - I think I am getting to the end... ish [12]](/images/yt/pr/wild-arms-ps1-i-think-i-am-getting-to-the-end-ish-12-8m-u2.jpg)
Wild Arms (PS1) - I think I am getting to the end... ish [12]
In this stream:
- with Fates back in the party and the guardian blade forged we make our way back to main Filgaia
- We are met by Calamity Jane and crew telling us to meet them at Adelhyde Castle so we can plan our next move. Turns out Emma has been working on a flying machine with the notes we provided from our previous mission and she says she needs something to really get it working
- We need to get the Gemini Circuits in order to get their flying machine working at full capacity. Calamity Jane is supposed to get one while we get the other one
- DUNGEON - Gemini's Corpse - This dungeon was a little different from the rest. I needed to carry items that served as keys for opening areas. I had to find them and use them sparingly. Found Black Pass... I think I might know where this goes...
- BOSS - Mech Drake
- After getting the first Gemini circuit we learn that the second circuit is being hijacked by some monsters and the Sweet Candy crew is being over-runned. The Gemini circuit was not lost as it found its way to the Shipyard Graveyard
- Emma upgraded the ship and it now flies like it never has before
- Found the Guardian of Swords
- Stumbled across a Golem in the desert... Barbados... he kicked my ass. I can't beat him right now but I think I can soon.
- DUNGEON - Pandemonium -
- BOSS - Turask
- We beat him but some how fell into a trap and now it's a team splitting dungeon. It was going good until I made a wrong turn with Fates and found myself fighting the boss with only him and dying. To be fair, the boss did warn me but my pride didn't listen
- will do it properly next time
Thanks for watching! -- Watch live at https://www.twitch.tv/gamerswithguts_fates