Wing Commander (5): Prophecy - DirectX vs OpenGL Comparison

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Published on ● Video Link: https://www.youtube.com/watch?v=tHRgY9XAMU0



Duration: 4:21
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Wing Commander Prophecy (A.k.a. Wing Commander 5). This gameplay footage was recorded using the DirectX and OpenGL render engines. The OpenGL mode was possible by PopsiclePete, allowing Prophecy to run using the 3dfx graphics that was originally only possible with the 3dfx graphics cards.

You can download the OpenGL patch here:
http://www.wcnews.com/wcpedia/OpenGL_Patch

WCNews thread:
http://www.wcnews.com/chatzone/threads/opengl-pack-for-wcp-updated-to-1-2-2.26956/







Tags:
Simulation
Action
Space
Rendering
Wing Commander
OpenGL (Standard)
Chris Roberts
PC
Origin Systems
DLC
Expansion
DirectX (Video Game Platform)
space
Wing Commander: Prophecy (Video Game)
Personal Computer
Let's Play
Video Game
Shooter
Electronic Arts



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